**Requirements:** You must have mastered the **Spiritist Class.**
MP: 40
Target: Special
Duration: Instantaneous
Element: [Dryad](obsidian://open?vault=Obsidian%20Vault&file=Elementals%2FDryad) and [Wisp](obsidian://open?vault=Obsidian%20Vault&file=Elementals%2FWisp) (both required)
You rekindle the flames of courage and hope within a defeated hero. Choose a Player Character who **surrendered** but is still present on the scene: that Player Character who immediately regains consciousness and recovers an amount of Hit Points equal to their **Crisis** score. Note that this spell will not undo the **consequences** of the character's surrender \and is of no use if the character left the scene as part of their surrender -- such as if they were captured and dragged away, or if they were trapped in a parallel dimension, and so on.
A player Character may only be affected by this spell once per scene; if a character is brought back into the conflict by this spell and is subsequently reduced to 0 Hit Points again, they must **sacrifice** themselves or **surrender** as per the normal rules (including a new **consequence** and 2 more Fabula Points if they surrender).