MP: 10
Target: 1 creature
Duration: Scene
Element: [Gnome](obsidian://open?vault=Obsidian%20Vault&file=Elementals%2FGnome)
Gems sprout from your target's skin, forming a protective layer that shields them from damage.
The target gains 30 temporary Hit Points. The amount increases to 40 Hit Points if you are **level 20 or higher**, or to 50 Hit Points if you are **level 40 or higher.**
These Hit Points are lost before other Hit Points, and disappear at the end of the scene.